The game features a turn based combat system. During battles, Marona is able to attack enemies by herself, and she can also summon phantoms in her party to help out. To summon phantoms, you will need to confine them to an object on the screen (such as a rock or tree). Once confined to an object, you will then be able to control the phantom in battle, though phantoms only remain controllable for a limited number of turns. The object you confine a phantom to will affect it's abilities; for example, a rock may make a phantom stronger but move slower. By defeating enemies in battle you earn experience points allowing to level up and become more powerful.