The game features a completely reformed world view from earlier titles within the series, in addition to a new alchemy-centric system. Sophie is able to obtain ideas for recipes from activities such as harvesting, exploring, battling, or from events, and these ideas are used as a basis of improving her knowledge of alchemy.
When she performs alchemy, the player is presented with various predetermined shapes representing the ingredients used, and arranges each shape on a puzzle board that represents the cauldron. This process involves visual trial-and-error, and if the shapes are arranged perfectly, the player receives a bonus. The materials selected affect the quality of the item synthesized. This system is intended to offer a high degree of freedom based on the player's own play style.
Atelier Sophie: The Alchemist of the Mysterious Book